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Elden Ring Nightreign Made Me Terrified Of Margit, The Fell Omen All Over Again
Feb 17, 2025
One of my favorite times to play video games is a new FromSoftware release during launch week, and I don't expect Elden Ring Nightreign to disappoint. The co-op action game is a significant departure from its predecessor, but the dedicated community that has convened around FromSoft's work is what really makes a new game from the studio special. There aren't any other games that match the same feeling of communal discovery, with the cobbled-together messages left on the ground, idiosyncratic multiplayer systems, early lore revelations, and, of course, players collectively banging their heads against skill-check bosses like Margit, the Fell Omen.
In Elden Ring's early days, Margit was a terror. He guards the gate of Stormveil Castle, the game's first Legacy Dungeon, and seems designed to teach players a valuable lesson: if you can't beat a boss, try something else. It was a new concept to FromSoftware's action RPG lineage due to Elden Ring's open-world design. Margit is now a relatively minor speed bump compared to bosses like Malenia or Shadow of the Erdtree's Promised Consort Radahn, but that hasn't stopped Margit – or at least a version of him – coming back to haunt me in Elden Ring Nightreign.

The Fell Omen Returns In Elden Ring Nightreign & He's Scarier Than Ever

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