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Deliver At All Costs Review – More Than Just A Wacky Delivery Game
May 22, 2025
Deliver At All Costs
Platform
PC, PS5, Xbox Series X/S
Publisher
Konami
Developer
Far Out Games
When I first heard about Deliver At All Costs, it was through Steam Next Fest buzz from earlier in the year. I didn't see much of it, I didn't even check out the demo at the time, because I was busy going through a bunch of other Steam Next Fest games. But I kept seeing it pop up on the lists I would read of Next Fest demos to check out. It looked interesting, and like it would be a fun and funny game to play for a few hours.
That cursory knowledge of it made me jump at the chance to review it, and now that I've played it all the way through, I'm glad that I knew next to nothing about it before going in. If I were more aware of what to expect, I feel like I wouldn't have enjoyed the best parts of Deliver At All Costs as much as I did.
But those good parts don't last, and by the time credits rolled, I was left hoping Deliver At All Costs hadn't tried to do as much as it did, and instead stayed closer to the ground as just a wacky delivery game.
Deliver At All Costs starts as a small story about Winston Green, a young engineering prodigy that fell into some mysterious trouble that's landed him in an island town, living in a motel where he's about to be evicted, struggling to find work like everyone else on the island of St. Monique after a project connecting the island to the big city has crumbled the local economy.
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