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The First Descendant 'bounces' a new update as it adds jiggle physics to character models
May 23, 2025

After months of waiting, fans can now sit back and experience the game’s most breathtaking update

In November last year, Nexon announced they had started developing a much-requested fan feature. Dubbed "Dynamic Motion," Nexon has finally launched jiggle physics for the player base.
In what I'll describe as the most sophisticated set of fans in gaming, The First Descendant players can now enable the most necessary addition in all of gaming. Here are the details on Dynamic Motion:
Dynamic Motion has been added.
Dynamic Motion Level has been added. It consists of Weak / Medium / Strong, and the default setting is Medium.
Check it in Options > Gameplay > Display Settings."
They slapped weak, medium, and strong jiggle settings into The First Descendant, and I'm losing it over here! If your character's cakes ain't clappin' enough, just crank that booty dial to maximum bounce!
Alright, clearing my throat.
While I haven't played The First Descendant in a hot minute, I was about to download the game to test the update when I came across a nice video demonstrating the newly added effects.
So, yeah. There you have it. The dynamic motion update in motion.
As for the rest of the patch, they lowered the requirements necessary for farming outfit materials, like Quality Certified ETA Vouchers, and a bunch of other stuff. Given the additional motivation for new outfits, one could argue this as a very beneficial change.
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