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Elden Ring: Nightreign’s First Patch Doesn’t Address The Game’s Biggest Problems
Jun 2, 2025
FromSoftware has released the first major update for its new multiplayer Elden Ring spinoff Nightreign. The update makes some important fixes and includes crucial balancing changes, but leaves the game’s most pressing issues for a later patch – assuming the developer chooses to listen to player complaints.
The biggest change in Update 1.0.1.1 is to solo play. The new “Automatic Revival Upon Defeat” mechanic allows solo players to revive one time per boss fight. This isn’t much, but it gives solo players a fighting chance in what can only be described as a truly brutal single-player experience that makes many of the original game’s boss fights look like a cakewalk. Solo players will now also gain more runes for their troubles.
Other changes include increases to the number of rare Relics players can obtain as a reward for completing Day 3 Expeditions. The probability of obtaining high-rarity Relics from Scenic Flat Stone purchases at the Small Jar Bazaar has also been increased. Beyond that, the patch is mostly bug fixes to various ailments, skills and spells that weren’t working properly at launch.
Some of the bigger issues – from the lack of a Duos option to missing voice chat and crossplay – remain a problem. I’ll have further thoughts on the game later. As it stands, there’s a good gameplay loop here, but I have quite a few issues with how each Expedition plays out and I worry that without a steady stream of live-service updates, the game will get repetitive quickly.
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